‘Warhammer 40000: Space Marine 2’ review: A beautiful, gory mess of a sequel

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When Relic Leisure dropped Warhammer 40,000: Area Marine again in 2011, it shortly carved out a distinct segment as a kind of stable, under-the-radar motion video games of the sixth-gen period. Certain, it wasn’t essentially the most mind-blowing title on the shelf—extra of a simple, linear hack-and-slash—however that didn’t cease it from being an ideal gateway drug into the chaotic, sprawling universe of Warhammer 40K.

Over time, Area Marine developed a cult following, significantly amongst 40K followers hungry for extra online game variations of their favourite universe. For greater than a decade, gamers clamored for a follow-up. With a lot potential left on the desk, the query lingered: why hasn’t this recreation gotten the sequel it so clearly deserves?

Now, Saber Interactive has answered that decision with Warhammer 40,000: Area Marine 2—a sequel that goals to be larger, bolder, and extra bombastic than its predecessor. Area Marine 2 retains the blood-soaked, brutal gameplay of the unique, however with a a lot stronger emphasis on cooperative play, permitting gamers to staff up with buddies and sort out large swarms of enemies collectively. The end result? A slicker, extra polished expertise that totally embraces the dimensions and chaos of the Warhammer 40K universe, bringing the sequence to new heights whereas constructing on the muse of what made the unique particular.

Area Marine 2 plot


Credit score: Saber Interactive / Focus Leisure

This part might comprise gentle spoilers for ‘Area Marine’ and ‘Area Marine 2’.

Area Marine 2 marks the long-awaited return of Captain Demetrian Titus—lately reinstated to the Ultramarines as a Primaris (an enhanced, genetically upgraded model of a normal Area Marine). On the finish of Area Marine, he was dragged off in chains for the crime of resisting the lure of chaos, accused of heresy by the Imperium. Quick-forward a century of brutal torture, and one other hundred years serving a self-imposed penance within the Deathwatch, and Titus is again on the entrance strains. His shot at redemption? A planet getting ready to annihilation because of a Tyranid invasion, with a top-secret superweapon lurking within the background.

However it’s not all heroics and glory. Titus has to struggle not solely the swarming Tyranids and Forces of Chaos but additionally the chilly skepticism of his Ultramarines brothers—suspicious of his sudden look and secret service report.

This won’t be your cease for those who’re hoping for wealthy character improvement or villains with layered motivations. Titus and his squadmates, Chairon and Gadriel, are basically overpowered, outsized loss of life machines being shuffled from one apocalyptic mission to the following, enjoying the a part of glorified, blood-soaked errand boys for his or her commanders.

And but, throughout the bleak, war-torn confines of the Warhammer 40K universe, the dearth of nuance within the plot would not really feel like a lot of a difficulty. In all equity, these are Ultramarines we’re speaking about—stoic, rule-obsessed supersoldiers dedicated to the Codex Astartes prefer it’s a holy scripture. That’s translated in-game as army bro-speak dialed as much as eleven. Their sole function? To kill. Again and again. And over once more.

So yeah, don’t anticipate philosophical musings on the horrors of battle. As an alternative, Area Marine 2 delivers what the universe calls for: a swift 6-to-8-hour marketing campaign full of righteous, violent effectivity. Struggle and loss of life are the one constants right here, and Titus is aware of the script properly. Kill first, ask no questions later.

The marketing campaign of Area Marine 2 assumes a baseline understanding of the Warhammer 40K universe, with little to no hand-holding with regards to the deep lore. There’s no in-game codex or glossary to elucidate the assorted factions or enemies you face, which might depart newcomers feeling a bit misplaced. Contemplating the large hype surrounding the sport, this seems like a missed alternative. For a title that would simply function an entry level into the 40K universe, it could’ve been nice to incorporate explanations on the totally different factions or enemies—particularly with regards to key antagonists just like the Thousand Sons legion, who take heart stage within the latter half of the marketing campaign.

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Area Marine 2 gameplay

A scene from a city under attack, where a Space Marine in Ultramarine armor watches Tyranid creatures flying towards a burning cathedral.


Credit score: Saber Interactive / Focus Leisure

Area Marine 2 builds on its predecessor in each conceivable manner, particularly within the fight division. The place the unique recreation usually felt a bit floaty, Area Marine 2 delivers satisfying weight and impression with each swing, smash, and stab. As Captain Titus, you will step by step unlock a sturdy arsenal of melee and ranged weapons, making each struggle really feel visceral and dynamic.

On the melee entrance, you will wield iconic instruments of destruction just like the chainsword, energy sword, sledgehammer, and fight knife. The Boltgun is your go-to for ranged fight, accessible in several variations with scopes, grenade launchers, and beefier ammo. The arsenal additionally contains the Bolt Pistol, the Melta (a close-range, shotgun-like flamethrower), and devastating one-use heavy weapon variants of the Boltgun and Melta.

Area Marine 2 delivers jaw-dropping, dynamic set items, as its core gameplay revolves round battling relentless swarms of Tyranids—vicious, hive-minded aliens hellbent on devouring each shred of biomatter within the universe. Within the warmth of fight, you’ll face smaller Tyranids that swarm and claw at you whereas concurrently heading off bigger, sword-wielding brutes, making each encounter a chaotic survival dance.

A Space Marine from the Ultramarines chapter in blue armor is executing a gory melee attack against an enemy, with blood splattering across the scene. The HUD shows weapon icons and a health bar, indicating in-game action.


Credit score: Saber Interactive / Focus Leisure

On the coronary heart of the fight system are the parry and execution mechanics. Easy in observe, enemies telegraph their strikes with color-coded indicators—blue for parryable assaults and orange for these you’ll must dodge. An ideal parry will immediately kill smaller enemies, whereas bigger foes get shocked, permitting for a fast, satisfying gunshot end. Mastering that is key, as Titus can absorb harm quick. Like the primary recreation, you will have a well being bar and protect, however your well being doesn’t regenerate—you’ll must depend on sparse well being pickups. As an alternative, conserving your shields intact is essential, which might solely be performed via executions. When you’ve chipped away at bigger enemies via strikes and parries, you possibly can pull off brutal glory kills, which restore your shields. You are able to do this on smaller enemies too, although it’s hit and miss.

Weirdly, when enjoying co-op this creates a scramble for execution kills since your well being and shields are inclined to whittle down quick. I perceive the intent from the builders is to mainly “git gud” on the dodge and parry mechanics however it’s nearly not possible to try this with the quantity of vary and melee enemies all coalescing on you at one time.

This melee-heavy fight loop, whereas thrilling at first, can develop into repetitive, particularly when enjoying solo. As you fend off the fixed barrage of enemies—each melee and ranged—it’s clear the sport is designed with a PvE co-op expertise in thoughts. With buddies, this chaotic swarm fight feels intense and strategic. However enjoying alone, as I did, it usually felt extra like a slog: I used to be both overwhelmed by the enemy hordes or pissed off by the underwhelming AI companions that left me to deal with a lot of the heavy lifting. This is not me saying I am dangerous on the recreation, however it does really feel the Saber Interactive did not steadiness the sport properly sufficient for the single-player expertise.

Every mission can have you come to the Battle Barge, which serves because the group hub the place you possibly can change weapons and change recreation modes. Area Marine 2 gives three essential modes: The marketing campaign, Operations Mode which is the primary PvE expertise, and Everlasting Struggle, which is the sport’s PvP providing.

Operations Mode

The Space Marine is engaging Tyranid enemies in a dense, overgrown battlefield. There are large alien creatures attacking, and the player's HUD indicates the intensity of the encounter with a hammer in hand, ready to fight.


Credit score: Saber Interactive / Focus Leisure

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Operations Mode is the true core of Area Marine 2, providing eight missions that run parallel to the occasions of the primary marketing campaign. In these missions, you tackle the function of a squad of Area Marines dealing with secondary goals that straight support Titus and his staff. Together with Everlasting Struggle, these modes are the place you possibly can acquire XP and factors to purchase gear, weapons, and armor skins to improve to your Area Marine.

The standout characteristic right here is the flexibility to play as your individual totally customizable Area Marine throughout six distinctive lessons, every with its personal distinct set of weapons and perks. The Tactical class is your versatile all-rounder, able to utilizing most weapons. The Bulwark is a defensive powerhouse, armed with a protect to dam incoming harm. The Sniper excels at long-range precision, whereas the Assault class, geared up with a bounce pack, thrives in aerial melee fight. The Heavy class is your go-to for carrying the most important, most devastating weapons, and the Vanguard is a hybrid of Tactical and Assault, capable of grapple enemies and take them down with fast-paced mobility.

Class selection screen displaying various Space Marine classes such as Tactical, Assault, Vanguard, Bulwark, Sniper, and Heavy.


Credit score: Saber Interactive / Focus Leisure

No two runs of a mission in Area Marine 2’s Operations Mode will ever really feel fairly the identical. Bigger enemies can name in relentless swarms for those who don’t cease them in time, and particular enemy sorts can randomly seem to throw much more chaos into already intense battles. This unpredictability retains the motion recent and ensures every mission feels dynamic.

Nonetheless, very like the marketing campaign, these missions are finest skilled with buddies. As the primary PvE content material that may seemingly gas numerous viral clips on TikTok, these missions will be irritating to play solo. There aren’t any checkpoints, and as soon as once more, the AI teammates are lackluster at finest. What’s extra, you possibly can’t select your AI companions’ lessons—they’re routinely assigned primarily based by yourself class alternative. For example, once I performed with the Assault class, the AI selected a Bulwark and a Sniper to fill out the staff, usually resulting in unbalanced methods.

Presently, there are solely eight missions, however with Saber Interactive’s season cross construction, it’s secure to anticipate extra content material sooner or later.

Everlasting Struggle

Multiplayer gameplay is in progress, with Space Marines fighting in a temple-like area. The objective is "Eliminate Enemy Players," and the HUD reflects competitive match elements.


Credit score: Saber Interactive / Focus Leisure

In distinction to Operations Mode, Everlasting Struggle is Area Marine 2’s PvP multiplayer providing, that includes 6v6 staff battles the place gamers can select to struggle as both the loyal Adeptus Astartes or the traitorous Heretic Astartes. Sadly, this mode feels just like the sparsest a part of the sport, with solely three match sorts and three maps. The modes themselves are fairly commonplace: Annihilation (Staff Deathmatch), Seize Floor (Domination), and Seize and Management (King of the Hill).

One evident difficulty is the steadiness—or lack thereof. You need to use the identical six lessons from Operations Mode, which works nice in PvE, however in PvP, it creates a multitude. Some lessons are vastly overpowered when pitted towards others, resulting in unbalanced matches. These lessons complement one another properly in co-op, however head-to-head, they really feel awkwardly mismatched.

One other draw back is that melee fight, which shines in single-player and co-op, loses all its impression towards actual gamers, making it nearly ineffective in PvP. It’s a disgrace as a result of, with extra time and considerate tweaks, Everlasting Struggle has the potential to be enjoyable. Because it stands, it seems like a tacked-on afterthought slightly than a totally fleshed-out expertise.

Area Marine 2 efficiency

In this image, a Space Marine is seen defending a reactor from a swarm of alien enemies in a dark, industrial environment


Credit score: Saber Interactive / Focus Leisure

Like its hulking death-dealing warriors, Area Marine 2 runs like a well-oiled machine—more often than not. Taking part in on PlayStation 5, I encountered only some technical hiccups, however they stood out after they occurred. One memorable occasion occurred throughout a mission set inside an Adeptus Mechanicus facility. Whereas heading off waves of Tyranid enemies and swarming Rippers—tiny, maggot-like creatures that cowl all the ground and may, at instances, entwine themselves like a Rat King to assault you—there’s a visually intense scene with lightning flashing all over the place as you energy up a generator. It was chaotic and the place the framerate took a noticeable dip, even in efficiency mode.

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Probably the most irritating difficulty, although, got here through the last boss struggle. The boss glitched, getting caught in a loop of endlessly summoning Chaos enemies. It was a piece the place you’re presupposed to dodge till the following part, however as an alternative, for 20 agonizing minutes, my AI companions and I stood on the sting of the world whereas the boss mindlessly hurled projectiles at us. For sure, it was an enormous letdown.

In-game action screenshot featuring a Space Marine in Ultramarine armor, overlooking a battlefield with Tyranid enemies in the distance during sunset.


Credit score: Saber Interactive / Focus Leisure

One of the vital spectacular feats in Area Marine 2 is how easily it handles swarms of enemies on display, all whereas sustaining a gentle 60fps. Saber Interactive, the staff behind the pretty forgettable World Struggle Z (2019), clearly introduced some technical experience from that venture into this one. Whereas World Struggle Z might need been mediocre general, it was notable for its zombies’ capacity to pile up and scale partitions. That very same tech finds new life in Area Marine 2, the place large Tyranid swarms usually tumble over one another in a frantic try to succeed in you and your squad.

Visually and technically, these moments are jaw-dropping and function among the recreation’s largest highlights. Much more spectacular, throughout sure missions, you possibly can see these swarms within the distance, crawling over the horizon like a dwelling tide, creating an unnerving backdrop that continuously reminds you of the dimensions of the risk. It’s not possible to look away, and it provides a palpable pressure to the already intense motion.

Is Area Marine 2 value it?

A Space Marine stands on an industrial rooftop, gazing at a celestial scene with a large moon and debris in space. The HUD displays ammo counts and other combat-ready information.


Credit score: Saber Interactive / Focus Leisure

In case you’re a fan of Warhammer 40K or loved the unique Area Marine, then Area Marine 2 is totally value your time. The sport is a transparent evolution of its predecessor, with fight that feels extra impactful, smoother, and downright visceral. The burden behind each swing of your chainsword or shot out of your Boltgun is satisfying, and the set items, particularly when going through swarms of Tyranids, are each visually spectacular and technically exceptional. Saber Interactive has performed a superb job crafting large, chaotic battles that run easily, even with numerous enemies on display.

That stated, there are some points. Whereas the marketing campaign is satisfying, it will probably really feel somewhat shallow at instances, with repetitive mission buildings and an absence of deep narrative. The dearth of any lore explainer for newcomers can be a missed alternative, particularly contemplating how large the 40K universe is. The absence of checkpoints in Operations and inconsistent AI in solo play could make some missions irritating, and the PvP multiplayer modes, really feel tacked on and unbalanced. Melee fight in PvP is virtually ineffective, and the mode itself is the weakest facet of the sport.

Regardless of these shortcomings, Area Marine 2 nonetheless delivers on what issues most in a Warhammer recreation: brutal, high-octane fight in a war-torn universe. The co-op PvE missions shine when performed with buddies, and the spectacle of battling large Tyranid swarms is an expertise in itself. Saber Interactive has laid a stable basis with the promise of extra content material to return, so for those who’re in it for the PvE motion and 40K immersion, the sport is certainly value choosing up. Simply remember that it’s finest loved with a squad, and the multiplayer modes might use some refining.

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