
In the middle of a control violation within the SCP Structure, abnormalities get away with aggressive intent.
SCP: Secret Lab is a multiplayer scary video game where you can tackle functions like website workers or entities.
As Site-02 undertakes disorder, gamers browse along with or versus others depicting different functions.
Turmoil Revolt develops problem, presenting threat to the objective of safeguarding humankind from risks.
Endure the experience, encountering SCP entities, Turmoil Insurgents, MTF pressures, and also much more.
This overview includes all SCP 914 outcomes and also dishes overview in SCP: Secret Research Laboratory (Secret Laboratory) since 13.1.
SCP 914 outputs/recipes
Keycards
Custodian keycard:
Rough : Damaged
Coarse : Damaged
1:1 : Area supervisor keycard
Great : Researcher keycard
Really Great : Researcher keycard(50%)Â / Reasearch Manager Keycard(50%)
Researcher keycard:
Rough : Damaged(50%)Â / Custodian keycard(50%)
Coarse : Custodian keycard
1:1 : Area supervisor keycard
Great : Reasearch Manager keycard
Really Great : Researcher keycard(33%)Â / Reasearch Manager keycard(33%)Â / Control Designer keycard(33%)
Reasearch Manager keycard:
Rough : Custodian keycard(50%)Â / Researcher keycard(50%)
Coarse : Researcher keycard
1:1 : Guard keycard
Great : Control Designer keycard
Really Great : Reasearch Manager keycard(50%)Â / Control Designer keycard(50%)
Control Designer keycard:
Rough : Researcher keycard(50%)Â / Reasearch Manager keycard(50%)
Coarse : Reasearch Manager keycard
1:1 : Center Supervisor keycard
Great : O5(50%)Â / Capitan keycard(50%)
Really Great : Damaged(33%)Â / O5(66%)
Guard keycard:
Rough : Custodian keycard(50%)Â / Researcher keycard(50%)
Coarse : Researcher keycard
1:1 : Reasearch Manager keycard
Great : Exclusive keycard
Really Great : Guard keycard(33%)Â / Sergeant keycard(33%)Â / Captain keycard(33%)
Exclusive keycard:
Rough : Researcher keycard(50%)Â / Reasearch Manager keycard(50%)
Coarse : Reasearch Manager keycard
1:1 : Control Designer keycard
Great : Sergeant keycard
Really Great : Sergeant keycard(50%)Â / Captain keycard(50%)
Sergeant keycard:
Rough : Guard keycard(50%)Â / Exclusive keycard(50%)
Coarse : Exclusive keycard
1:1 : Control Designer keycard
Great : Captain keycard
Really Great : Sergeant keycard(33%)Â / Captain keycard(33%)Â / O5(33%)
Captain keycard:
Rough : Guard keycard(50%)Â / Exclusive keycard(50%)
Coarse : Sergeant keycard
1:1 : CI Accessibility Tool
Great : O5
Really Great : Damaged(25%)Â / O5(75%)
Area Supervisor keycard:
Rough : Custodian keycard(50%)Â / Researcher keycard(50%)
Coarse : Researcher keycard
1:1 : Guard keycard
Great : Center keycard
Really Great : Area Supervisor keycard(40%)Â / Center Supervisor keycard(40%)Â / CI Accessibility Tool(20%)
Center Supervisor keycard:
Rough : Area Supervisor keycard
Coarse : Guard keycard
1:1 : CI Accessibility Tool
Great : O5
Really Great : Damaged(25%)Â / O5(75%)
CI Accessibility Tool:
Rough : Exclusive keycard
Coarse : Sergeant keycard
1:1 : Captain keycard
Great : O5
Really Great : Damaged(25%)Â / O5(75%)
O5:
Rough : Exclusive keycard
Coarse : Control Designer keycard(33%)Â / Center Supervisor keycard(33%)Â / Captain keycard(33%)
1:1 : O5
Great : Damaged(50%)Â / O5(50%)
Really Great : Damaged(75%)Â / O5(25%)
Clinical Products
Adrenaline:
Rough : Damaged(50%)Â / Pain Relievers(50%)
Coarse : Emergency Treatment Set(50%)Â / Pain Relievers(50%)
1:1 : Pain Relievers
Penalty : SCP-500
Really Great : Damaged(70%)Â / SCP-1853(30%)
Emergency Treatment Set:
Rough : Damaged
Coarse : Pain Relievers
1:1 : Emergency Treatment Set
Great : Adrenaline
Really Great : Damaged(33%)Â / Emergency Treatment Set(33%)Â / SCP-500(33%)
Painkillers:
Rough : Damaged
Coarse : Damaged(50%)Â / Pain Relievers(50%)
1:1 : Pain Relievers
Penalty : Emergency Treatment Set
Really Great : Adrenaline(50%)Â / Adrenaline(50%)
SCP’s
SCP-018 (Red Round):
Rough : Flashbang
Coarse : Flashbang
1:1 : SCP-018
Great : High-Explosive Explosive
Really Great : Coin
SCP-207 (Soda Pop):
Rough : Pain Relievers
Coarse : Adrenaline
1:1 : SCP-207?
Great : SCP-1853
Really Great : Damaged
SCP-207? (Pink Soda Pop):
Rough : Pain Relievers
Coarse : Adrenaline
1:1 : SCP-207
Great : SCP-1853
Really Great : Damaged
SCP-244-A (Flower Holder):
Rough : Damaged
Coarse : Coin
1:1 : SCP-244-B
Great : SCP-244-A
Really Great : SCP-244-A
SCP-244-B (Flower Holder):
Rough : Damaged
Coarse : Coin
1:1 : SCP-244-A
Great : SCP-244-B
Really Great : SCP-244-B
SCP-268 (Invisibility Hat):
Rough : Damaged
Coarse : SCP-268
1:1 : SCP-268
Great : SCP-268
Really Great : SCP-268
SCP-500 (Red Tablets):
Rough : Emergency Treatment Set(50%)Â / Pain Relievers(50%)
Coarse : Adrenaline
1:1 : SCP-500
Great : Damaged(50%)Â / SCP-500(50%)
Really Great : Damaged
SCP-1576 (Phonograph):
Rough : Radio
Coarse : SCP-2176
1:1 : SCP-1576
Great : Damaged
Really Great : Damaged
SCP-1853 (Steroids):
Rough : Pain Relievers
Coarse : Adrenaline
1:1 : SCP-1853
Great : SCP-207
Really Great : Damaged(50%)Â / SCP-500(50%)
SCP-2176 (Ghost Light):
Rough : The ghost light turns on
Coarse : Flashbang
1:1 : Coin (x12)
Great : COM-18
Really Great : Flashlight(80%)Â / MTF-E11-SR(20%)
Defense (not consisting of unique tools)
COM-15:
Rough : Damaged(50%)Â / 9x19mm (x15)(50%)
Coarse : Random Attachments(50%)Â / 9x19mm (x15)(50%)
1:1 : Random Attachments
Great : COM-18
Really Great : FSP-9(55.5%)Â / Revolver(29.55)Â / COM-45(15%)
COM-18:
Rough : 9x19mm (x15)(50%)Â / 9x19mm (x30)(50%)
Coarse : COM-15
1:1 : Random Attachments
Great : FSP-9
Really Great : Crossvec(55%)Â / Revolver(45%)
Crossvec
:Rough : Damaged(50%)Â / 9x19mm (x60)(50%)
Coarse : FSP-9
1:1 : Random Attachments
Great : MTF-E11-SR(60%)Â / AK(40%)
Really Great : MTF-E11-SR(70%)Â / Shotgun(30%)
FSP-9:
Rough : Damaged(50%)Â / 9x19mm (x45)(50%)
Coarse : COM-18(50%)Â / 9x19mm (x30)(50%)
1:1 : Random Attachments
Penalty : Crossvec
Really Great : Crossvec(70%)Â / MTF-E11-SR(30%)
MTF-E11-SR:
Rough : COM-15(50%)Â / 5.56x45mm (x80)(50%)
Coarse : Crossvec
1:1 : Random Attachments
Great : AK
Really Great : AK(30%)Â / Crossvec(30%)Â / Logicer(25%)Â / Shotgun(10%)Â / Micro-HID(5%)
AK:
Rough : COM-15(50%)Â / 7.62x39mm (x90)(50%)
Coarse : Crossvec
1:1 : Random Attachments
Great : MTF-E11-SR
Really Great : MTF-E11-SR(30%)Â / Crossvec(30%)Â / Logicer(25%)Â / Shotgun(10%)Â / Micro-HID(5%)
Logicer:
Rough : AK(50%)Â / 7.62x39mm (x120)(50%)
Coarse : AK
1:1 : Random Attachments
Penalty : Shotgun
Really Great : AK+High-Explosive Explosive (x2)(60%)Â / Shotgun+Revolver(30%)Â / Micro-HID(10%)
Shotgun:
Rough : AK(50%)Â / 12/70 Buckshot (x25)(50%)
Coarse : AK
1:1 : Random Attachments
Great : Logicer
Really Great : AK(40%)Â / Crossvec(30%)Â / Logicer(25%)Â / Micro-HID(5%)
Revolver:
Rough : Damaged(50%)Â / .44 Mag (x12)(50%)
Coarse : COM-18(80%)Â / High-Explosive Explosive(20%)
1:1 : Random Attachments
Penalty : Crossvec
Really Great : Area Supervisor Keycard+COM-15+Emergency Treatment Set+Painkillers(50%)Â / High-Explosive Explosive (x2)(50%)
High-Explosive Explosive:
Rough : Damaged
Coarse : Flashbang
1:1 : Flashbang
Penalty : High-Explosive Explosive
Really Great : Damaged(50%)Â / High-Explosive Explosive(25%)Â / SCP-018(25%)
Flashbang:
Rough : Damaged
Coarse : Flashlight
1:1 : High-Explosive Explosive
Penalty : High-Explosive Explosive
Really Great : Damaged(75%)Â / SCP-207(25%)
Unique Defense
3-X Fragment Disruptor:
Rough : Flashlight
Coarse : MTF-E11-SR
1:1 : Lawbreaker
Penalty : 3-X Fragment Disruptor(charged)
Really Great : Micro-HID
COM-45:
Rough : Damaged(50%)Â / 9x19mm (x15)(50%)
Coarse : COM-15(50%)Â / 9x19mm (x15)(50%)
1:1 : COM-45
Great : Crossvec
Really Great : Revolver
Lawbreaker:
Rough : Flashlight
Coarse : Lawbreaker(Heavly Damaged)
1:1 : 3-X Fragment Disruptor
Great : Lawbreaker(charged)
Really Great : Micro-HID
Micro-HID:
Rough : MTF-E11-SR
Coarse : 3-X Fragment Disruptor(50%)Â / Lawbreaker(50%)
1:1 : Micro-HID(charged)
Great : Micro-HID(charged)
Really Great : Micro-HID(charged)
Ammunition (input of 15 rounds)
9x19mm:
Rough : 5.56x45mm (x10)
Coarse : 5.56x45mm (x10)
1:1 : .44 Mag (x4) + 9x19mm (x1)
Great : 5.56x45mm (x10)
Really Great : 5.56x45mm (x10)
5.56x45mm:
Rough : 9x19mm (x21) + 5.56x45mm (x21)
Coarse : 9x19mm (x21) + 5.56x45mm (x21)
1:1 : 7.62x39mm (x15)
Great : 9x19mm (x21) + 5.56x45mm (x21)
Really Great : 9x19mm (x21) + 5.56x45mm (x21)
7.62x39mm:
Rough : .44 Mag (x6) + 7.62x39mm (x1)
Coarse : .44 Mag (x6) + 7.62x39mm (x1)
1:1 : 5.56x45mm (x15)
Great : 12/70 Buckshot (x9)
Really Great : 12/70 Buckshot (x9)
12/70 Buckshot:
Rough : 7.62x39mm (x25)
Coarse : 7.62x39mm (x25)
1:1 : 9x19mm (x35) + 12/70 Buckshot (x1)
Great : .44 Mag (x10) + 12/70 Buckshot (x1)
Really Great : .44 Mag (x10) + 12/70 Buckshot (x1)
.44 Mag:
Rough : 12/70 Buckshot (x21)
Coarse : 12/70 Buckshot (x21)
1:1 : 9x19mm (x49) + .44 Mag (x1)
Great : 7.62x39mm (x35)
Really Great : 7.62x39mm (x35)
Miscellaneous
Light Shield:
Rough : Damaged(50%)Â / Radio(50%)
Coarse : Flashlight
1:1 : Light Shield
Penalty : Fight Shield
Really Great : Fight Shield(50%)Â / Hefty Shield(50%)
Fight Shield:
Rough : Light Shield(50%)Â / Flashlight(50%)
Coarse : Light Shield
1:1 : Fight Shield
Penalty : Heavy Shield
Really Great :
Hefty Shield:
Rough : Light Shield(50%)Â / Fight Shield(50%)
Coarse : Fight Shield
1:1 : Heavy Shield
Great : Coin
Really Great : Coin
Coin:
Rough : Damaged
Coarse : Coin
1:1 : Coin
Great : Coin
Really Great : Coin
Flashlight:
Rough : Damaged
Coarse : Damaged(50%)Â / Flashlight(50%)
1:1 : Flashlight
Great : Radio
Really Great : Flashbang(90%)Â / SCP-2176(10%)
Radio:
Rough : Damaged
Coarse : Damaged
1:1 : Radio(charged)
Great : Radio(charged)
Really Great : Flashlight(80%)Â / SCP-1576(20%)
SPECULATIVE 13.2
Advising it can transform any time!
I am not a Patreon fan so whatever down right here is just what I listened to and also I still don’t understand the majority of the 914 adjustments for 13.2 so don’t criticize me.
FR-MG-0:
Rough : MTF-E11-SR(50%) / 5.56x45mm (x160)(50%)
Coarse : MTF-E11-SR
1:1 : Random Attachments
Great : Logicer
Really great : COM-18(47.5%) / Crossvec(47.5%) / Micro-HID(5%)
O5:
Rough : Guard keycard
Coarse : Center Supervisor keycard(50%) / Captain keycard(50%)
CI Accessibility Tool:
Rough : Guard keycard
Captain keycard:
Rough : Guard keycard
Guard keycard:
Great : Captain keycard
Researcher keycard:
Really Great : Researcher keycard(33%) / Reasearch Manager keycard(33%) / Facality Supervisor(33%)
Reasearch Manager keycard:
Penalty : Facality Supervisor
Really Great : Reasearch Manager keycard(50%) / Facality Supervisor(50%)
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