Teaching Feeling Walkthrough Guide – Followchain Insights

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In the immersive game Teaching Feeling, you take on the emotional role of a guardian caring for a slave girl who has endured significant abuse from her previous owner. Your journey begins in a unique and challenging situation, where her inherent distrust creates a complicated relationship dynamic.

As you engage in meaningful communication, you gradually build a bond, leading her to feel more comfortable and eventually embrace new clothing choices that reflect her blossoming personality. This transformation marks the beginning of a deep emotional connection, as you find yourself developing romantic feelings for her. The choices you make throughout the game directly influence the narrative’s outcome, allowing you to shape your relationship.

This comprehensive article provides an extensive Teaching Feeling walkthrough guide, covering all aspects such as Sylvie’s developmental phases, outings, pivotal scenes, flower collection, and much more.

Comprehensive Teaching Feeling Walkthrough Guide

Essential Gameplay Tips and Insights

Each in-game day allows you to perform a maximum of 7 actions, which helps to progress time from morning (1-3) to afternoon (4) and finally to evening (5-7). It’s essential to plan your actions wisely, as certain options are time-sensitive. For instance, you can only venture out during the first five actions of the day.

One effective way to build affection early on is through head rubbing, which can be repeated multiple times to increase her trust and love for you. Generally, the best choice for event-related decisions is the top option, making it a safe bet to select it for positive outcomes.

Unlocking Sylvie’s Phases for Deeper Engagement

Throughout your journey, Sylvie will progress through various emotional phases that significantly impact your relationship. Understanding these phases can enhance your gameplay experience.

  • First phase: Stranger
    1. While you can impose yourself upon her during this phase, doing so will irrevocably lead you to a negative ending.
  • Second phase: Suspicious (After treating her to a proper meal and purchasing a new dress)
    1. This phase unlocks the Go Out option, as well as access to normal dresses, a small ribbon, hair pins, and stockings in the shop.
  • Third phase: Friendly (After caring for her during an illness)
    1. It’s crucial to nurse her back to health, as failing to do so can lead to a bad ending. Remember, low affection can hinder your ability to care for her properly.
    2. This phase grants access to the sleeveless (Idol) dress and long stockings in the shop.
  • Fourth phase: Intimate (After she requests to spend the night with you)
    1. This phase unlocks a large bow for shop purchases.
  • Fifth phase: Lover (After she offers herself to you)
    1. You have the option to decline her offer until your next bed encounter.
    2. This phase allows you to change how she addresses you.
    3. It unlocks glasses for her and the evening gown after you accept her offer.
    4. Additionally, it opens up the Marketplace (City) and Forest for outings.

To access the night shop, venture out alone during the evening at ticks 6 or 7. Love points reveal new clothing options in the day shop, while lust points introduce new items in the night shop.

Exploring Outings for Character Development

  • Shop – Each visit allows you to purchase a new item for her, enhancing her wardrobe.
  • Restaurant – Treat her to delightful sweets, available only after the morning phase.
  • Marketplace – Frequent visits will lead you to encounter the dealer, unlocking the Concoct option for creating aphrodisiacs and energy drinks.
  • Forest – Discover pink and blue flowers, essential for the Concoct option.

As you progress to the last phase, a new lewdness point system is introduced, increasing as your intimate moments with her grow. This advancement unlocks various new CGs for her character.

For detailed insights, refer to the Full Scene Guide.

In-Depth Full Scene Guide for Maximizing Gameplay

Lust Requirements
15+ low
200+ medium
600+ high

Experiencing the First Night Together

Your first intimate encounter is automatically triggered after successfully curing her illness and achieving a high trust score (100+).

Engaging Kitchen Scenes with Sylvie

Scene Triggers Lust Level
Kitchen 1 End the day wearing the Babydoll/Apron Low
Kitchen 2 End the day wearing the Babydoll/Apron Medium
Kitchen 3 End the day wearing the Babydoll/Apron High

Note: Ensure to remove all other clothing items, or the scene will not trigger. Accessories such as glasses and hairstyles do not impact the scene.

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Creating Memorable Outdoor Scenes

Keep in mind that taking her out in revealing clothing is not an option, as she is not comfortable with being an exhibitionist.

Scene Triggers Lust Level
Outdoors 1 Visit the forest with Sylvie while wearing the sleeveless (Idol) dress, then rest and kiss her Low
Outdoors 2 Visit the forest with Sylvie while wearing the sleeveless (Idol) dress, then rest and kiss her Medium
Outdoors 3 Visit the forest with Sylvie while wearing the sleeveless (Idol) dress, then rest and kiss her High

Exploring the Bl*wjob Scene with Sylvie

Scene Triggers Lust Level
Oral 1 Go to bed with Sylvie and select the oral option Low
Oral 2 Go to bed with Sylvie and select the oral option Medium
Oral 3 Go to bed with Sylvie and select the oral option High

Navigating Longing Scenes for Emotional Depth

Scene Triggers Lust Level
Longing Avoid going to bed when Sylvie requests for a few days Low
Can’t Wait Neglect going to bed with Sylvie after Longing for several additional days Medium
Hysteria This scene will automatically trigger if you do not go to bed with Sylvie after the Can’t Wait phase for a few more days High

Understanding the Mast*rbation Scene Dynamics

Scene Triggers Lust Level
Mast*rbation 1 Increase her lust, go out alone and return immediately Medium
Mast*rbation 2 Have Sylvie wear only Your Shirt (or with a tie) and ask her to mast*rbate (lust around 250+) Medium-high

Caring Through Nurse Scenes for Deeper Connection

Scene Triggers Lust Level
Nurse 1 Work with Nurse Sylvie High
Nurse 2 Work with Nurse Sylvie Very High (800+?)

Exploring Miss*onary Scenes for Intimacy

Scene Triggers Lust Level
Missonary 1 Get Sylvie drunk and engage in conversation all night High
Missonary 2 Get Sylvie drunk and engage in conversation all night Very High (800+?)

Utilizing Flowers, Drugs, and Booze in Your Journey

Collecting Flowers for Enhancing Gameplay

By exploring the market multiple times, you can encounter a suspicious man who will unlock the option to prepare a libido booster or aphrodisiac. Additionally, you can collect flowers from the forest, but only after purchasing a book from this enigmatic figure.

Preparing Unique Tea for Increased Affection

Pink Flower Lust Gain
A little +5
Medium +20
A lot +35
Blue Flower Lust Reduction
A little -5
Medium -20
A lot -35

Acquiring Plum Wine for Enhanced Interaction

The plum wine can be obtained after visiting the market alone, although it has only a 1 in 10 chance of being available. While it does not unlock any new intimate scenes, it adds extra dialogue options that can enrich your interactions.

Strategic Basic Walkthrough for Optimal Progression

Beginning Your Journey Effectively

  1. ~Day 9 – The Mol*st option will no longer be available.
  2. On Day 9 or 10, an outing event occurs, unlocking the Go Out option.
  3. By Day 11 or 12, you can venture out to purchase a new costume for Sylvie.
  4. Expect a sickness event to occur around Day 16 or 17.

Essential Tips for Avoiding the Bad Ending

  1. Ensure your love score with Sylvie stays above 45.
  2. Refrain from selecting the Mol*st option under any circumstances.
  3. Always accompany Sylvie to the clothing shop and purchase outfits for her.

Understanding the Conditions for the Bad Ending

To achieve a successful ending and ensure Sylvie recovers from her illness, you must meet specific conditions. The following code represents the underlying mechanics of the game:

[if exp="f.trust>=5 && f.love>50 && f.f_pancake==1 && f.first_wear==1" ]
#Nothing will happen if the conditions are not met, as Ray never learned how to properly negate conditions.
[else]
[jump target="*leave" ]
[endif]

The variables “f.love” and “f.trust” represent your intimacy and trust points, respectively. These points are accumulated through various actions, including:

  • +1 for providing her with proper meals.
  • +1 for assuring her that you don’t engage in inappropriate actions.
  • +1 for assigning her household chores.
  • +1 for taking her out on your first outing.
  • -3 for going out alone without her.
  • +1 for treating her to pancakes.
  • +1 for purchasing her a dress.
  • +1 for complimenting her cuteness.

Comprehensive Talk List Commands for Engaging Dialogue

This section includes a list of phrases you can say to Sylvie. Keep in mind that punctuation and certain love or lust requirements affect the success of these dialogues.

The option for custom clothes toggles additional outfits in your closet.

  • I like you.
  • I love you.
  • Thank you.
  • You’re a big help.
  • Are you having fun?
  • Are you happy?
  • How are you?
  • Are you feeling okay?
  • Is there anything you want?
  • Do your scars hurt?
  • I’m so happy.
  • I’m having so much fun.
  • I’m the luckiest man alive.
  • I’m hungry.
  • I’m not feeling well.
  • I’m sleepy.
  • I’m sorry.
  • Delicious flat chest.
  • You’re so tiny.
  • You’re so cute!
  • You’re beautiful.
  • I’m so proud of you.
  • You naughty girl!
  • You’re so nice to me.
  • You’re an angel.
  • Comfort me.
  • Wish me luck.
  • Pat my head.
  • Smile!
  • Hug me!
  • Come over here.
  • Give me a kiss.
  • Don’t ever leave me.
  • Hold my hand.
  • Can I hug you?
  • Can I pat your head?
  • Sylvie?
  • Good morning.
  • Good evening.
  • Good afternoon.
  • You did a great job.
  • Stare at Sylvie.
  • What do you think about Aurelia?
  • What do you think about Nephy?
  • What do you think about Ferrum?
  • I love your cooking.
  • So, about your scars…
  • Pat Sylvie’s head.
  • Let’s get to work.
  • Strip!
  • Let’s go to the bedroom.
  • Go out.
  • Let’s have tea.
  • I’m heading out for a bit.
  • Let’s go to bed.
  • I want you to call me something else.
  • Let’s change your outfit.

Explore More for Expanded Gameplay Insights

Discover additional resources including:

A comprehensive list of Teaching Feeling Cheat Codes.

A detailed list of Harem Residence Cheat Codes.

Explore Isekai Brothel Cheat Codes for more gaming strategies.

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  • David Bridges

    David Bridges

    David Bridges is a media culture writer and social trends observer with over 15 years of experience in analyzing the intersection of entertainment, digital behavior, and public perception. With a background in communication and cultural studies, David blends critical insight with a light, relatable tone that connects with readers interested in celebrities, online narratives, and the ever-evolving world of social media. When he's not tracking internet drama or decoding pop culture signals, David enjoys people-watching in cafés, writing short satire, and pretending to ignore trending hashtags.

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