Final week, Sony published a seemingly innocuous bit of fluff, touting its extended-term “inventive entertainment vision” in broad terms, along with some interviews of essential personnel. Neil Druckmann, studio head of Sony’s Naughty Dog, was one particular of these — and his interview created waves in the game planet. According to the interview, Druckmann stated AI could “make nuanced dialogues and characters” and also stated that the new game Naughty Dog was establishing (but hasn’t officially announced) “could redefine mainstream perceptions of gaming.” Some mighty robust and potentially controversial statements from the head of a studio beloved for its The Final of Us and Uncharted franchises.
Challenge is, Druckmann was wildly misquoted by his personal employers. A handful of days immediately after Sony published its interview, Druckmann took to X and stated “this is not pretty what I stated.” He then went complete Ellie-in-revenge-mode on Sony, posting a section of the original interview transcript. (He was basically fairly polite if we’re becoming sincere — even the strong can only bite the hand that feeds so challenging.) Regardless, items right here do not add up.
In editing my rambling answers in my current interview with SONY, some of my words, context, and intent had been sadly lost. Properly, here’s the complete extended rambling answer for the final query about our future game… pic.twitter.com/tVuxX3LYJF
— Neil Druckmann (@Neil_Druckmann) May 25, 2024
Gaming reporter Stephen Totilo shared his personal comparison of what Druckmann stated and what Sony published, bolding the words in Sony’s answer that Druckmann in no way stated — and these words had been the majority of the quote. Sony essentially place words in his mouth and published them, kicking off a classic gamer freakout.
To be fair, if I was Druckmann, I’d be fairly pissed as well. Appear at this butchery!
If you happen to be curious (about what he stated and how I commit a Friday evening when my wife and children are away), here’s a comparison of the original answer and the edited one particular.
Lots of adjustments
No surprise, this was reduce: “Not mainly because games have to have to be films, or they have to have to be Television shows” pic.twitter.com/FkxNkqQPY2
— Stephen Totilo (@stephentotilo) May 25, 2024
Now, 5 days later, Sony has removed the interview from its web-site completely. On the other hand, they did not just delete the web page — they left it up with an apology to Neil and the Naughty Dog group “for any adverse influence this interview may have brought on.”
My favourite bit is quickly this:
In re-reviewing our current interview with Naughty Dog’s Neil Druckmann, we have discovered various considerable errors and inaccuracies that never represent his viewpoint and values (such as subjects such as animation, writing, technologies, AI, and future projects).Sony
So every thing he stated about animation, writing, technologies, AI and future projects had errors. Hey, at least they nailed his name and title.
For the morbidly curious, you can nonetheless study the “interview” on archive.org.











