Luke Muscat, the lead designer for Halfbrick Studios’ Fruit Ninja and Jetpack Joyride, has introduced a new video game referred to as Feed the Deep. This time, he’s not backed by a studio and supported by colleagues: Feed the Deep is his very first solo undertaking suitable right after quitting his occupation. He calls the match a “Lovecraftian deep sea roguelike,” due to the truth you just take on the position of a diver who fairly substantially has to feed the eldritch horror lurking in the darkness of the ocean’s depths.
In the sport, humanity constructed floating metropolitan regions on the region of the ocean devoid of understanding about the danger residing beneath. Your position is to feed whatever’s living in the deep so that it would not demolish the metropolitan regions. In its Steam internet web page, Muscat stated the game was “inspired by the likes of Dome Keeper and Spelunky.” You will have to obtain procedures in the darkness to be in a position to get updates and objects, all even though operating your oxygen to make positive you survive the dive. The caves you have to take a appear at are procedurally created so they will search distinctive just about every single time you take pleasure in. You can also make a decision on your execute style and style, no matter if to go rapid and aggressive, or to go slower and a lot a lot more calm.
It is genuinely unclear if Feed the Deep will be out there on non-Individual pc platforms, but Muscat has only shared a Steam web-site for it so drastically. He is preparing to launch the video game sometime this third quarter.
It is genuinely official! My quite very first solo undertaking due to the truth quitting my job is launching afterwards this calendar year. I created Fruit Ninja & Jetpack Joyride, but solo dev is new to me.
Feed the Deep is a lovecraftian deep sea roguelike. Feed the eldritch horrors that dwell beneath, in advance of they feed on you. pic.twitter.com/uUPSuUQSR2— Luke Muscat is earning Feed the Deep 🤿 (@pgmuscat) July 11, 2024











